[KS® — 03] · Board game · In development

Agresor

A strategy game about Europe in 1940 — every territory drawn, every card written, every rule argued over. Our own game, made to the standard we would want from a publisher.

42

territories

2–6

players

100%

original art

The board Europe, 1940

A map you want
to read, not just
win on

The board is drawn as a period artefact: overprinted inks, registration marks, stamps and marginalia. Each nation carries its own visual language — the CCCP block, the Reich cross, the Kingdom of Yugoslavia in its own Cyrillic ribbon — so you can read the politics of the continent before anyone has taken a turn.

It is history-flavoured, not history-neutral. The design treats 1940 as a setting with real weight rather than a neutral backdrop for tokens.

Agresor board — illustrated map of Europe in 1940
The cards Each one its own poster
CCCP — Palace of the Soviets card
CCCP · Palace of the Soviets
Kingdom of Yugoslavia territory card
Краљевина Југославија

Every card earns its place

Territory cards carry a real historical note, not filler text — what actually happened there, and why it matters on the board. Players finish a game knowing something they did not know before.

Typeset and illustrated in-house

Status

In development.
Playtesters welcome.

Agresor is not for sale yet. If you run a game night in Montenegro or the region and want a prototype on your table, tell us — that is exactly the feedback the game needs right now.

Ask about a playtest